armor
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====== Armor ====== | ====== Armor ====== | ||
+ | |||
+ | * The strength and weight of certain armor will fluctuate after each action. | ||
+ | * During battle, they won't fluctuate until that particular battle ends. | ||
+ | * Generally, the stronger the armor, the heavier it is. | ||
+ | * Some armor provides very little defensive protection, but on the other hand, they can provide an agility boost. | ||
+ | |||
+ | * Clothes and robe-type armor have reasonable defense, and have light-but-fluctuating weight. | ||
+ | * Armor-type armor has strong defensive power, | ||
+ | * Cloak-type armor has fluctuating defense, but is lightweight. | ||
+ | |||
+ | * The selling price of armor is 50% of its value. | ||
===== Armor list ===== | ===== Armor list ===== | ||
< | < | ||
- | ^ No ^ Name ^ Price ^ Defense | + | ^ No. |
| 1 |PlainClothes| | | 1 |PlainClothes| | ||
| 2 |WayfarersClothes| | | 2 |WayfarersClothes| |
armor.1679221502.txt.gz · Last modified: 2023/07/23 18:25 (external edit)