intermediate_combat_knowledge
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intermediate_combat_knowledge [2023/03/30 02:28] – anonwaha | intermediate_combat_knowledge [2023/07/23 18:25] (current) – external edit 127.0.0.1 | ||
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If you learned some powerful skills early on, don't feel pressured to change jobs right away. If you change jobs after reaching a higher level, you will develop a high-stats character. | If you learned some powerful skills early on, don't feel pressured to change jobs right away. If you change jobs after reaching a higher level, you will develop a high-stats character. | ||
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+ | ===== Skill collaboration ===== | ||
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+ | Even if a skill seems useless on its own, there are many skills that can be made more powerful by teaming up with other players who have skills that work well with yours. | ||
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+ | Example: '' | ||
+ | When it's 2-on-1, the opponent may not be able to do anything. | ||
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+ | Example: '' | ||
+ | If HP is 600 or more, it recovers more than @Meditation, | ||
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+ | Example: '' | ||
+ | By applying the temporary status in reverse, you'll recover twice as much as usual. | ||
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+ | Example: '' | ||
+ | Continuous hits of one of the strongest InstantDeath skills. | ||
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+ | ===== Combining skills ===== | ||
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+ | Even the weakest skills can have their effects multiplied by learning compatible skills. | ||
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+ | Example: '' | ||
+ | Combine this with weapons and armor that increase agility, and the strength will be... | ||
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+ | Example: '' | ||
+ | SuckBlood will be so strong that their HP will be in a pinch. |
intermediate_combat_knowledge.1680143281.txt.gz · Last modified: 2023/07/23 18:25 (external edit)