====== @GuildBattle ====== * Unlike @Arena, there's no participation fee. * However, you can't join unless you belong to a guild, nor if your guild's color is still set to white (#ffffff). * Once you join, members of each guild are automatically put into respective parties. * Up to 8 players can participate, and each guild can have up to 4 members. * The battle begins with @Start. * At the start, everyone gets given the same waiting time (ProgressionSpeed + 2 seconds) in order to give players time to set their party positions. * Battles won't end until there is only one guild left, and the winner gets determined after using @Start. * If there's no party with the required number of rounds won, the next battle will start with everyone getting a full HP recovery (MP stays as it was at the end of the last battle). * The quest ends when the battles have concluded, or when 10 rounds have passed without an overall winner. At this point, leave the quest with @RunAway. ===== Guild points calculation ===== * 4 points are awarded to each surviving guild memeber who did not ''@RunAway'' prior to the result being decided. * 3 points per win. * Number of participants in the winning guild x 2 points. ===== Victory medals ===== * The winning guild will receive a victory medal. * There's no purpose behind collecting victory medals, but if you exceed a certain amount, the prize will get upgraded (BronzeMedal → SilverMedal → GoldMedal → etc.).