====== Neverglade ====== ===== Dungeon data ===== Turn limit: 60 ===== Small fry enemies / bosses / treasure data ===== Same as what appears in [[spiegelspire|Spiegelspire]], [[wild_hunting_trail|Wild Hunting Trail]], [[magma_mountain|Magma Mountain]], and [[faerie_forest|Faerie Forest]]. ===== Maps ===== ==== Legend ==== ●: Player starting point □: Path ■: Wall !: Confusion trap + enemy (will appear as □) ABCDEF: Warp tile (detailed in each pattern) (will appear as □) ◎: Boss (will appear as □) 宝: Treasure chest (will appear as □) ==== Pattern 1 ==== ■■■■■■■■■■■ ■E□□□□□□□C■1 ■□■□■B■□■□■2 ■□□宝■□■◎□□■3 ■□■■■□■■■□■4 ■□A□□●□□□□■5 ■□■■■□■■■□■6 ■□!D■□■宝□□■7 ■□■□■□■!■□■8 ■◎□□□□□□□F■9 ■■■■■■■■■■■  abcdefghi A: Warp to (5,f) B: Warp to (6,e) C: Warp to (7,c) D: Warp to (1,i) E: Warp to (7,g) F: Warp to (3,c) ==== Pattern 2 ==== ■■■■■■■■■■■ ■◎□□□□□□□E■1 ■□■□■□■□■□■2 ■□□A■□■宝!□■3 ■□■■■□■■■□■4 ■□□□□●□□C□■5 ■□■■■□■■■□■6 ■□!宝■□■◎□□■7 ■□■□■D■□■□■8 ■B□□□□□□□F■9 ■■■■■■■■■■■  abcdefghi A: Warp to (9,i) B: Warp to (3,g) C: Warp to (5,d) D: Warp to (4,e) E: Warp to (7,c) F: Warp to (3,c) ==== Pattern 3 ==== ■■■■■■■■■■■ ■A□□□□□□□宝■1 ■□■!■□■□■□■2 ■□□◎■□■E□□■3 ■□■■■□■■■□■4 ■□□□□●□□C□■5 ■□■■■□■■■□■6 ■□□B■□■◎!□■7 ■□■□■D■□■□■8 ■宝□□□□□□□F■9 ■■■■■■■■■■■  abcdefghi A: Warp to (7,g) B: Warp to (1,i) C: Warp to (5,d) D: Warp to (4,e) E: Warp to (9,a) F: Warp to (3,c) ==== Pattern 4 ==== ■■■■■■■■■■■ ■A□□□□□□□E■1 ■□■□■□■□■□■2 ■□□◎■□■宝!□■3 ■□■■■□■■■□■4 ■□□□□●□□C□■5 ■□■■■□■■■□■6 ■□□宝■□■F□□■7 ■□■□■D■!■□■8 ■B□□□□□□□◎■9 ■■■■■■■■■■■  abcdefghi A: Warp to (7,g) B: Warp to (3,g) C: Warp to (5,d) D: Warp to (4,e) E: Warp to (7,c) F: Warp to (1,a) ==== Pattern 5 ==== ■■■■■■■■■■■ ■!□□□□□□□□■1 ■□■□■□■□■□■2 ■□□宝■□■◎□□■3 ■□■■■□■■■□■4 ■□□A□●□B□□■5 ■□■■■□■■■□■6 ■□□◎■□■宝!□■7 ■□■□■□■□■□■8 ■C□□□□□□□D■9 ■■■■■■■■■■■  abcdefghi A: Warp to (5,g) B: Warp to (5,c) C: Warp to (3,g) D: Warp to (3,c) ==== Pattern 6 ==== ■■■■■■■■■■■ ■E□□□□□□□F■1 ■□■□■□■□■□■2 ■□!◎■B■宝□□■3 ■□■■■□■■■□■4 ■□□A□●□C□□■5 ■□■■■□■■■□■6 ■□□宝■D■◎□□■7 ■□■□■□■□■□■8 ■□□□□□□□□!■9 ■■■■■■■■■■■  abcdefghi A: Warp to (5,g) B: Warp to (7,e) C: Warp to (5,c) D: Warp to (3,e) E: Warp to (7,g) F: Warp to (7,c) ==== Pattern 7 ==== ■■■■■■■■■■■ ■E□□□□□□□宝■1 ■□■□■□■!■□■2 ■□□◎■B■F□□■3 ■□■■■□■■■□■4 ■□□A□●□C□□■5 ■□■■■□■■■□■6 ■□□宝■D■□□□■7 ■□■□■□■□■□■8 ■!□□□□□□□◎■9 ■■■■■■■■■■■  abcdefghi A: Warp to (5,g) B: Warp to (3,e) C: Warp to (5,c) D: Warp to (7,e) E: Warp to (7,g) F: Warp to (9,a) ==== Pattern 7 ==== ■■■■■■■■■■■ ■◎□□□□□□□F■1 ■□■!■□■□■□■2 ■□□E■B■宝□□■3 ■□■■■□■■■□■4 ■□□A□●□C□□■5 ■□■■■□■■■□■6 ■□□宝■D■◎□□■7 ■□■□■□■□■□■8 ■□□□□□□□□!■9 ■■■■■■■■■■■  abcdefghi A: Warp to (5,g) B: Warp to (7,e) C: Warp to (5,c) D: Warp to (3,e) E: Warp to (9,i) F: Warp to (7,c) ===== Map strategy ===== As you can see from the maps, the warp tiles can cause an infinite loop. So how do we get past these warp tiles? * For patterns 1–5: Go through an area with no warp tiles. * For patterns 5–8: After stepping on a warp tile, head back the way you came. For those of you thinking "but I have no idea which pattern I'm on!", take two steps to the left then two steps to the right. With this, you can break through the first infinite loop about 50% of the time. If you end up back where you started, it means that you're on patterns 1–4, so you can head straight to another area of the map. Next, once you're on the outer edge, all you can do to figure out the pattern is observe the position of traps, bosses, and treasures. By the way, if you step on a warp tile and the destination is a boss, trap, or treasure, those events will not trigger. If you land on treasure, you can move away once and then return to obtain it.