First, you must divide yourselves into parties by using @Party >xxxxxx
(“xxxxxx” is the desired color, and you can view the available colors by using @Party
).
Parties can consist of single players or multiple.
Once everyone has assigned themselves to a party, the battle begins with @Start
.
At the start, everyone gets given the same waiting time (ProgressionSpeed + 2 seconds) in order to give players time to set their party positions.
Battles won't end until there is only one party left, and the winner gets determined after using @Start
.
If there's no party with the required number of rounds won, the next battle will start with everyone getting a full HP recovery (MP stays as it was at the end of the last battle).
The quest ends when the battles have concluded, or when 10 rounds have passed without an overall winner. At this point, leave the quest with @RunAway
.