cgi thoughts.. Anonymous 2023/10/12(Thu) 04:13 No.116
Re: cgi thoughts.. Anonymous 2023/10/12(Thu) 07:42 No.117
First of all - arigatou 4 posting ur thoughts, they're much appreciated! ヽ(´∇`)ノ
>the side bar under info shows party2 manual but not heyukoniwa island 2 (idk why party2 manual is there. it should be strictly be in party2 dir, as the side bar will get filled up twice as fast with every big cgi game added)
Teh @Party II manual is linked in the "Information" section cuz it's an entire wiki & significant area of the server, whereas the Hakoniwa Islands 2 manual is just 3 HTML pages that were added very last-minute ^^;
I can add a link to the Hakoniwa manual there if u think it makes sense, but I don't currently think that removing the @Party II manual/wiki makes sense
Sidenote: originally, the "Information" section was gonna house a Heyuri★CGI-specific rules page, a guide to the various sections & how they work, a place to download all the scripts used here, etc., but that's a lot of extra not-very-fun work, so they haven't ended up happening (;^Д^)
>should this support BBS even be a thing? [...] any issues of cgi issues can be put put in /q/ and will still reach the proper mods and meta talk just as same.
Firstly, it's impr0tant 2 note that this board and most other things here were never originally intended to be part of Heyuri, or even public - I'd just worked on them as personal projects for fun, but kaguya liek'd them once I showed them to him and recommended I use them, so that's why it's this way ヽ(´ー`)ノ
Secondly, this board's software (YY-BOARD) is written in CGI/Perl, which is in keeping with the original intention of this server - namely, to house English-translated Japanese CGI/Perl scripts, and to bring sum much-needed variety to the modern English-speaking web! ヽ(´ー`)ノ
Thirdly, Heyuri★CGI having its own dedicated support board also kinda makes sense from a logical standpoint - other than sharing the domain, this server is completely independent from the main Heyuri servers in every way (including ownership), and thus all issues relating to it have no bearing on the rest of Heyuri (and vice versa)
>i think this might split up heyuri to much as threads under /b/ seem to do well for active parts of cgi games.
Teh issue with housing Heyuri★CGI game-related threads on Off-Topic permanently is that Heyuri has a rule against recurring threads to prevent stagnation (which IMHO has increased ever since the Hakoniwa Islands 2 threads have dominated Off-Topic's front page...)
I've been strongly considering adding a board just for Hakoniwa Islands since it continues to be a popular topic (and teh game itself benefits from having a global place to discuss gameplay/politics/strategies/etc.), but there's the matter of deciding what form it should take, and then the process of actually going through with it ^^;
>the side bar under info shows party2 manual but not heyukoniwa island 2 (idk why party2 manual is there. it should be strictly be in party2 dir, as the side bar will get filled up twice as fast with every big cgi game added)
Teh @Party II manual is linked in the "Information" section cuz it's an entire wiki & significant area of the server, whereas the Hakoniwa Islands 2 manual is just 3 HTML pages that were added very last-minute ^^;
I can add a link to the Hakoniwa manual there if u think it makes sense, but I don't currently think that removing the @Party II manual/wiki makes sense
Sidenote: originally, the "Information" section was gonna house a Heyuri★CGI-specific rules page, a guide to the various sections & how they work, a place to download all the scripts used here, etc., but that's a lot of extra not-very-fun work, so they haven't ended up happening (;^Д^)
>should this support BBS even be a thing? [...] any issues of cgi issues can be put put in /q/ and will still reach the proper mods and meta talk just as same.
Firstly, it's impr0tant 2 note that this board and most other things here were never originally intended to be part of Heyuri, or even public - I'd just worked on them as personal projects for fun, but kaguya liek'd them once I showed them to him and recommended I use them, so that's why it's this way ヽ(´ー`)ノ
Secondly, this board's software (YY-BOARD) is written in CGI/Perl, which is in keeping with the original intention of this server - namely, to house English-translated Japanese CGI/Perl scripts, and to bring sum much-needed variety to the modern English-speaking web! ヽ(´ー`)ノ
Thirdly, Heyuri★CGI having its own dedicated support board also kinda makes sense from a logical standpoint - other than sharing the domain, this server is completely independent from the main Heyuri servers in every way (including ownership), and thus all issues relating to it have no bearing on the rest of Heyuri (and vice versa)
>i think this might split up heyuri to much as threads under /b/ seem to do well for active parts of cgi games.
Teh issue with housing Heyuri★CGI game-related threads on Off-Topic permanently is that Heyuri has a rule against recurring threads to prevent stagnation (which IMHO has increased ever since the Hakoniwa Islands 2 threads have dominated Off-Topic's front page...)
I've been strongly considering adding a board just for Hakoniwa Islands since it continues to be a popular topic (and teh game itself benefits from having a global place to discuss gameplay/politics/strategies/etc.), but there's the matter of deciding what form it should take, and then the process of actually going through with it ^^;
the side bar under info shows party2 manual but not heyukoniwa island 2 (idk why party2 manual is there. it should be strictly be in party2 dir, as the side bar will get filled up twice as fast with every big cgi game added)
and another note. should this support BBS even be a thing? i think this might split up heyuri to much as threads under /b/ seem to do well for active parts of cgi games. and any issues of cgi issues can be put put in /q/ and will still reach the proper mods and meta talk just as same.
if heyuri got more massive to a point where you need to redirect human traffic away from /q/, then i can see this place being more needed