Anonymous 2023/08/01(Tue) 02:13 No.28
How come @Party II has a zillion players but the Dating rooms are always empty?
Re: Anonymous 2023/08/01(Tue) 08:08 No.29
Dating has:
- limited appeal to the typical Heyurian
- few people regularly checking it
- a limit of 2 participants per room
- auto room closure after 10 mins(?), so there's a very low chance of anyone seeing your room before it shows as vacant again
- nothing to do while you wait for someone else to show up
- is mostly just there for teh LOLs since there's a near 0% chance of obtaining a real date/hookup, unlike Japanese 2-shot chats
@Party II has:
- broad appeal to the typical Heyurian
- support for dozens of simultaneous players and multiplayer battles/games
- lots of goals and activities even if nobody else is online
- cute graphics that represent rooms and participants, which inspires interaction
- limited appeal to the typical Heyurian
- few people regularly checking it
- a limit of 2 participants per room
- auto room closure after 10 mins(?), so there's a very low chance of anyone seeing your room before it shows as vacant again
- nothing to do while you wait for someone else to show up
- is mostly just there for teh LOLs since there's a near 0% chance of obtaining a real date/hookup, unlike Japanese 2-shot chats
@Party II has:
- broad appeal to the typical Heyurian
- support for dozens of simultaneous players and multiplayer battles/games
- lots of goals and activities even if nobody else is online
- cute graphics that represent rooms and participants, which inspires interaction
Re: Anonymous 2023/08/01(Tue) 08:26 No.30
That said, while I don't think it will ever be bustling with activity, I have sum ideas on how Dating could (probably) be made more appealing:
- a more unique & appropriate color scheme (I'm thinking pink)
- much longer timeout times (hours rather than minutes)
- better instructions on how it works
- location-specific rooms (1-2 per continent perhaps)
- a more unique & appropriate color scheme (I'm thinking pink)
- much longer timeout times (hours rather than minutes)
- better instructions on how it works
- location-specific rooms (1-2 per continent perhaps)