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jobs_detailed [2023/08/07 19:36] – Added MushroomMaster, GhostMaster, and BeastMaster anonwahajobs_detailed [2023/08/16 00:28] (current) – Corrected BubbleMaster's BubbleBomb damage amount anonwaha
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 |  15  |    5  |DoubleUp         |Physical|Gives yourself the temporary status of "2x" and deals double damage to enemies| |  15  |    5  |DoubleUp         |Physical|Gives yourself the temporary status of "2x" and deals double damage to enemies|
 |  25  |    3  |DefendingChampion|None    |Gives yourself the temporary status of "GreatResist"| |  25  |    3  |DefendingChampion|None    |Gives yourself the temporary status of "GreatResist"|
-|  40  |    7  |Kabuff           |Magic   |Small damage, ignores enemy'defense level (sure hit)|+|  40  |    7  |Kabuff           |Magic   |Increases defense for all allies|
 |  60  |  All  |Kerplunk         |None    |Decreases your HP and MP to 0 and revives all allies| |  60  |  All  |Kerplunk         |None    |Decreases your HP and MP to 0 and revives all allies|
 |  80  |   18  |PearlyGates      |Physical|Deals damage equal to your defense to all enemies| |  80  |   18  |PearlyGates      |Physical|Deals damage equal to your defense to all enemies|
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 |    5  |    |Shadowstitch      |Physical|Gives an enemy "MotionSeal" status| |    5  |    |Shadowstitch      |Physical|Gives an enemy "MotionSeal" status|
 |   10  |    |FocusPocus        |None    |Restores your accuracy if it's been decreased| |   10  |    |FocusPocus        |None    |Restores your accuracy if it's been decreased|
-|   20  |    |NonsenseArrow     |Physical|Small damage to all enemies|+|   20  |    |NonsenseArrow     |Physical|Medium damage to all enemies, dependant on your agility|
 |   40  |    |CherubsArrow      |Physical|Absorb an enemy's MP| |   40  |    |CherubsArrow      |Physical|Absorb an enemy's MP|
 |   60  |    |FlashArrow        |Physical|Damage + decrease an enemy's accuracy| |   60  |    |FlashArrow        |Physical|Damage + decrease an enemy's accuracy|
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 |    9  |    3  |WeirdDance   |Dance   |Lowers an enemy's MP| |    9  |    3  |WeirdDance   |Dance   |Lowers an enemy's MP|
 |   16  |    5  |CopOut       |None    |Gives yourself the temporary status of "Parry"| |   16  |    5  |CopOut       |None    |Gives yourself the temporary status of "Parry"|
-|   30  |    9  |HarvestMoon  |Physical|Small damage to all allies|+|   30  |    9  |HarvestMoon  |Physical|Small damage to all enemies|
 |   45  |  All  |KerplunkDance|None    |Decreases your HP and MP to 0 and revives all allies| |   45  |  All  |KerplunkDance|None    |Decreases your HP and MP to 0 and revives all allies|
 |   70  |   16  |SwordDance   |Dance   |Damages random enemies 2-4 times| |   70  |   16  |SwordDance   |Dance   |Damages random enemies 2-4 times|
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 |  100  |  All  |Kerplunk    |None    |Decreases your HP and MP to 0 and revives all allies| |  100  |  All  |Kerplunk    |None    |Decreases your HP and MP to 0 and revives all allies|
 |  130  |   20  |PearlyGates |Physical|Deal damage equal to your Defense to all enemies| |  130  |   20  |PearlyGates |Physical|Deal damage equal to your Defense to all enemies|
-|  160  |   80  |Kazing      |Magic   |Revives fallen allies (full recovery)|+|  160  |   80  |Kazing      |Magic   |Revives fallen ally (full recovery)|
 </sortable> </sortable>
  
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 |   70  |  27  |AngelSong |Song |1/3 chance of reviving all allies (recovers half of max HP)| |   70  |  27  |AngelSong |Song |1/3 chance of reviving all allies (recovers half of max HP)|
 |   90  |  25  |Multiheal |Magic|Restores 120 HP to all allies| |   90  |  25  |Multiheal |Magic|Restores 120 HP to all allies|
-|  120  |  80  |Kazing    |Magic|Revives fallen allies (full recovery)|+|  120  |  80  |Kazing    |Magic|Revives fallen ally (full recovery)|
 </sortable> </sortable>
  
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 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |    5  |    |RoundhouseKick   |Physical|Damage to all enemies| |    5  |    |RoundhouseKick   |Physical|Damage to all enemies|
-|   15  |    |Chakra           |Physical|Recovers 70% of your accuracy and HP|+|   15  |    |Chakra           |Physical|Recovers around 100 HP and fully restores the accuracy of an ally|
 |   30  |  15  |DoubleUp         |Physical|Gives yourself the temporary status of "2x" and deals double damage to enemies| |   30  |  15  |DoubleUp         |Physical|Gives yourself the temporary status of "2x" and deals double damage to enemies|
 |   50  |    |Counter          |None    |Gives yourself the temporary status of "AttackReflect"| |   50  |    |Counter          |None    |Gives yourself the temporary status of "AttackReflect"|
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 |    5  |  10  |Kafizzle    |Magic   |Gives all enemies the temporary status of "MagicSeal"| |    5  |  10  |Kafizzle    |Magic   |Gives all enemies the temporary status of "MagicSeal"|
 |   10  |    |AbsorbMagic |Magic   |Gives you the temporary status of "MagicAbsorbent"| |   10  |    |AbsorbMagic |Magic   |Gives you the temporary status of "MagicAbsorbent"|
-|   15  |    |BanDance    |Dance   |Banishes an enemy|+|   15  |    |BanDance    |Dance   |Gives an enemy "DanceSeal" status|
 |   25  |    |MagicBarrier|Magic   |Gives all allies the temporary status of "MagicResist"| |   25  |    |MagicBarrier|Magic   |Gives all allies the temporary status of "MagicResist"|
 |   40  |    |Bounce      |Magic   |Gives an ally the temporary status of "MagicReflect"| |   40  |    |Bounce      |Magic   |Gives an ally the temporary status of "MagicReflect"|
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 |  100  |  16  |Oomph       |Magic|Doubles the attack power of an ally| |  100  |  16  |Oomph       |Magic|Doubles the attack power of an ally|
 |  130  |  34  |Kaboom      |Magic|160 damage to all enemies| |  130  |  34  |Kaboom      |Magic|160 damage to all enemies|
-|  160  |  80  |Kazing      |Magic|Revives fallen allies (full recovery)|+|  160  |  80  |Kazing      |Magic|Revives fallen ally (full recovery)|
 </sortable> </sortable>
  
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 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 |  25  |    8  |Frizzle   |Magic|70 damage to an enemy| |  25  |    8  |Frizzle   |Magic|70 damage to an enemy|
-|  50  |   11  |Sizzle    |Magic|60 damage to all allies|+|  50  |   11  |Sizzle    |Magic|60 damage to all enemies|
 |  99  |  All  |MagicBurst|Magic|Deals damage equalling double your MP to all enemies| |  99  |  All  |MagicBurst|Magic|Deals damage equalling double your MP to all enemies|
 </sortable> </sortable>
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 |   80  |  14  |ChocoBall  |Magic   |160 damage to all enemies| |   80  |  14  |ChocoBall  |Magic   |160 damage to all enemies|
 |  100  |    |ChocoCure  |Magic   |Restores 150 HP to an ally| |  100  |    |ChocoCure  |Magic   |Restores 150 HP to an ally|
-|  120  |  15  |Chocobuckle|Magic   |Large damage to an enemy, dependent on your agility|+|  120  |  15  |Chocobuckle|Magic   |Large damage to an enemy, dependent on your agility. Ignores enemy's defense.|
 </sortable> </sortable>
  
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 |  20  |  0  |Gobstopper   |None    |Gives someone the temporary status of "MagicSeal"| |  20  |  0  |Gobstopper   |None    |Gives someone the temporary status of "MagicSeal"|
 |  35  |  0  |Provoke      |None    |Tension rises for everyone except yourself| |  35  |  0  |Provoke      |None    |Tension rises for everyone except yourself|
-|  50  |  8  |NonsenseArrow|Physical|Medium damage to all enemies|+|  50  |  8  |NonsenseArrow|Physical|Medium damage to all enemies, dependant on your agility|
 |  65  |  0  |Tease        |None    |Raises an enemy's tension| |  65  |  0  |Tease        |None    |Raises an enemy's tension|
 |  80  |  0  |Metronome    |????    |Triggers a random skill| |  80  |  0  |Metronome    |????    |Triggers a random skill|
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 <sortable> <sortable>
 ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^ ^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
-|   20  |  26  |LifeShaver|Magic|High chance of instantly killing an enemy|+|   20  |  26  |LifeShaver|Magic|High chance of inflicting "NearDeath" on an enemy|
 |   50  |    |Trance    |None |Gives you the temporary statuses of "Confusion" and "MagicAbsorbent", and doubles your attack power and agility| |   50  |    |Trance    |None |Gives you the temporary statuses of "Confusion" and "MagicAbsorbent", and doubles your attack power and agility|
 |   80  |  16  |Curse     |Magic|Gives all enemies the temporary status of either "MagicSeal", "DanceSeal", or "MotionSeal"| |   80  |  16  |Curse     |Magic|Gives all enemies the temporary status of either "MagicSeal", "DanceSeal", or "MotionSeal"|
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   * The summoned monster will not disappear even if the player who summoned it is defeated.   * The summoned monster will not disappear even if the player who summoned it is defeated.
-  * Regarding metal-type monsterssome are not resistant to metal.+  * Regarding summoned metal-type slimes, not all of them will have the high resistance that metal slimes typically have.
   * The combined stats may exceed your maximum stats.   * The combined stats may exceed your maximum stats.
   * When combined with the player, both are strengthened.   * When combined with the player, both are strengthened.
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 |  100  |  10  |OrderDefense |None    |The summoned beast-type monster or participant with the Moogle job is given the temporary status of "Resist"| |  100  |  10  |OrderDefense |None    |The summoned beast-type monster or participant with the Moogle job is given the temporary status of "Resist"|
 |  150  |  40  |RagingBeast  |Physical|A cooperative skill between you and the summoned beast-type monster or participant with the Moogle job. Attacks enemies randomly 3-4 times with damage dependent on agility.| |  150  |  40  |RagingBeast  |Physical|A cooperative skill between you and the summoned beast-type monster or participant with the Moogle job. Attacks enemies randomly 3-4 times with damage dependent on agility.|
 +</sortable>
 +
 +==== SkullMaster ====
 +
 +<div charactericon>{{this>../../party2/icon/job/66_m.gif}}{{this>../../party2/icon/job/66_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **CorpseBone** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  C  |  C  |  B  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None|Summons a skeleton-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None|Removes the summoned skeleton-type monster from battle|
 +|   12  |    |OrderAttack  |None|The summoned skeleton-type monster or participant with the SkullMaster job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None|The summoned skeleton-type monster or participant with the SkullMaster job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None|The summoned skeleton-type monster or participant with the SkullMaster job is given the temporary status of "Resist"|
 +|  150  |  50  |Karma        |None|A cooperative skill between you and the summoned skeleton-type monster or participant with the SkullMaster job. 100 damage to all enemies. Damage increases depending on the number of allies in coffins.|
 +</sortable>
 +
 +==== BubbleMaster ====
 +
 +<div charactericon>{{this>../../party2/icon/job/67_m.gif}}{{this>../../party2/icon/job/67_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **StrangeLiquid** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  B  |  D  |  D  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None |Summons a bubble-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None |Removes the summoned bubble-type monster from battle|
 +|   12  |    |OrderAttack  |None |The summoned bubble-type monster or participant with the LiquidMetalSlime job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None |The summoned bubble-type monster or participant with the LiquidMetalSlime job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None |The summoned bubble-type monster or participant with the LiquidMetalSlime job is given the temporary status of "Resist"|
 +|  150  |  40  |BubbleBomb   |Breath|A cooperative skill between you and the summoned bubble-type monster or participant with the LiquidMetalSlime job. 150 damage to all enemies. Medium chance of giving an enemy the temporary status of "2x".|
 +</sortable>
 +
 +==== PipFighter ====
 +
 +<div charactericon>{{this>../../party2/icon/job/68_m.gif}}{{this>../../party2/icon/job/68_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **SwordHero** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  D  |  B  |  C  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None |Summons a pip-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None |Removes the summoned pip-type monster from battle|
 +|   12  |    |OrderAttack  |None |The summoned pip-type monster or participant with the PipFighter job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None |The summoned pip-type monster or participant with the PipFighter job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None |The summoned pip-type monster or participant with the PipFighter job is given the temporary status of "Resist"|
 +|  150  |  50  |Omniheal     |Magic|A cooperative skill between you and the summoned pip-type monster or participant with the PipFighter job. Restores 999 HP to all allies.|
 +</sortable>
 +
 +==== Conkuistador ====
 +
 +<div charactericon>{{this>../../party2/icon/job/69_m.gif}}{{this>../../party2/icon/job/69_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **SwordHero2** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  D  |  B  |  C  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |  30  |Call         |None |Summons a conk-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    |RunAway      |None |Removes the summoned conk-type monster from battle|
 +|   12  |    |OrderAttack  |None |The summoned conk-type monster or participant with the Conkuistador job attacks the enemy|
 +|   30  |  30  |OrderKnockout|None |The summoned conk-type monster or participant with the Conkuistador job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |  10  |OrderDefense |None |The summoned conk-type monster or participant with the Conkuistador job is given the temporary status of "Resist"|
 +|  150  |  20  |Kazapple     |Magic|A cooperative skill between you and the summoned conk-type monster or participant with the Conkuistador job. Reduces MP of all allies by 15 and deals around 100 damage to an enemy. The more allies, the more damage.|
 +</sortable>
 +
 +==== ChocoboRider ====
 +
 +<div charactericon>{{this>../../party2/icon/job/71_m.gif}}{{this>../../party2/icon/job/71_f.gif}}</div>
 +
 +=== Job change conditions ===
 +
 +  * Requires the **WingOfChocobo** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  C  |  D  |  C  |  D  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   10  |   30  |Call         |None|Summons a chocobo-type monster to join the party. Its strength varies depending on the level of the player who summoned it.|
 +|   11  |    0  |RunAway      |None|Removes the summoned chocobo-type monster from battle|
 +|   12  |    0  |OrderAttack  |None|The summoned chocobo-type monster or participant with the Chocobo job attacks the enemy|
 +|   30  |   30  |OrderKnockout|None|The summoned chocobo-type monster or participant with the Chocobo job special attacks the enemy. Randomly selects from 3 special moves.|
 +|  100  |   10  |OrderDefense |None|The summoned chocobo-type monster or participant with the Chocobo job is given the temporary status of "Resist"|
 +|  150  |  100  |Combine      |None|Combine with the summoned chocobo-type monster or participant with the Chocobo job|
 </sortable> </sortable>
  
 ===== Special jobs ===== ===== Special jobs =====
 +
 +==== Arithmetician ====
 +
 +<div charactericon>{{this>../../party2/icon/job/72_m.gif}}{{this>../../party2/icon/job/72_f.gif}}</div>
 +
 +  * Unlike other jobs, it uses combinations of 2 skills. If only one is used or the order of use is wrong, the encantation will fail and nothing will happen besides MP being consumed.
 +  * Usage example: ''@MP5 @xFlare'' (260 damage to all enemies and allies whose MP is a multiple of 5).
 +  * "@MP(number)" occurs to all enemies and allies whose MP is a multiple of the number in "@MP(number)".
 +  * The caster themselves is judged by their MP prior to consuming magic.
 +
 +=== Job change conditions ===
 +
 +  * Requires the **ScholarsSpecs** item.
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  C  |  S  |  E  |  C  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|    0  |  15  |MP5     |None|Applies to all participants whose MP is a multiple of 5|
 +|   20  |    |xFlare  |None|260 damage|
 +|   40  |    |xReflect|None|Gives the temporary status of "MagicReflect"|
 +|   70  |    |xCuraga |None|Restores 400 HP|
 +|  100  |  14  |MP4     |None|Applies to all participants whose MP is a multiple of 4|
 +|  120  |    |xArise  |None|Revive (full recovery)|
 +|  150  |  13  |MP3     |None|Applies to all participants whose MP is a multiple of 3|
 +|  180  |    |xDeath  |None|Instant death|
 +</sortable>
 +
 +==== OnionKnight ====
 +
 +<div charactericon>{{this>../../party2/icon/job/49_m.gif}}{{this>../../party2/icon/job/49_f.gif}}</div>
 +
 +  * With initial growth rates of 0, it's the weakest job. However, the higher the SP, the higher the growth rates, and they can go well beyond any other job.
 +
 +=== Job change conditions ===
 +
 +  * ?????? <span spoiler2>300 or more SP</span>
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  F  |  F  |  F  |  F  |  F  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|  100  |  10  |Ribbon     |None    |Heal an allies status ailments|
 +|  200  |  20  |OnionShield|Physical|Raises your defense power, gives you the temporary state of "AttackResist"|
 +|  300  |  30  |OnionSword |Physical|Large damage to an enemy|
 +</sortable>
 +
 +==== CelestialDragon ====
 +
 +<div charactericon>{{this>../../party2/icon/job/70_m.gif}}{{this>../../party2/icon/job/70_f.gif}}</div>
 +
 +  * A job with 3 powers: Celestial, Dragon, and Human.
 +
 +=== Job change conditions ===
 +
 +  * Make the "IWantToBeACelestialDragon" wish in The Heavens
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  B  |  A  |  C  |  D  |  C  |
 +
 +=== Learnable skills ===
 +<sortable>
 +^  SP required  ^  MP consumption  ^  Skill name  ^  Class  ^  Effect  ^
 +|   50  |  25  |Meditation |None    |Restores 300 HP to yourself|
 +|  100  |  25  |DragonPower|Physical|Increases your Attack and Defense power|
 +|  150  |  40  |Kazap      |Magic   |180 damage to all enemies|
 +|  200  |  27  |AngelSong  |Song    |1/3 chance of reviving all allies (recovers half of max HP)|
 +</sortable>
 +
 +==== Freelancer ====
 +
 +<div charactericon>{{this>../../party2/icon/job/73_m.gif}}{{this>../../party2/icon/job/73_f.gif}}</div>
 +
 +  * All skills can be used, with restrictions.
 +  * The skills that can be used depend on the sum of your attack, defense, and agility.
 +
 +=== Job change conditions ===
 +
 +  * ?????? <span spoiler2>Master all jobs besides Freelancer</span>
 +
 +=== Growth rate ===
 +^  HP  ^  MP  ^  Att  ^  Def  ^  Agi  ^
 +|  A  |  A  |  B  |  B  |  B  |
jobs_detailed.1691436996.txt.gz · Last modified: 2023/08/07 19:36 by anonwaha