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temporary_statuses [2026/03/18 09:49] – created anonwahatemporary_statuses [2026/03/18 10:42] (current) – Resist reduction correction anonwaha
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 ===== AttackResist ===== ===== AttackResist =====
  
-  * Physical damage and effects are reduced to approximately 1/5+  * Physical damage and effects are reduced to 1/4
   * Example: ProtectionStone item, Summoner's magic @Golem   * Example: ProtectionStone item, Summoner's magic @Golem
  
 ===== MagicResist ===== ===== MagicResist =====
  
-  * Magical damage and effects are reduced to approximately 1/5+  * Magic damage and effects are reduced to 1/4
   * Example: Sage's magic @MagicBarrier   * Example: Sage's magic @MagicBarrier
  
 ===== BreathResist ===== ===== BreathResist =====
 +
 +  * Breath damage and effects are reduced to 1/4
 +  * Example: Sage's magic @Insulatle
  
 ===== Cover ===== ===== Cover =====
 +
 +  * You receive all the attacks in place of the covered character. However, the effect ends if either character's status condition is removed.
 +  * Example: Knight's skill @Cover
  
 ===== 2x ===== ===== 2x =====
 +
 +  * All damage and effects are doubled (including healing)
 +  * Example: Knight's skill @DoubleUp
  
 ===== AttackReflect ===== ===== AttackReflect =====
 +
 +  * Physical damage and effects are countered
 +  * Example: Monk's skill @Counter
  
 ===== MagicReflect ===== ===== MagicReflect =====
 +
 +  * Magic damage and effects are countered
 +  * Example: DarkMage's magic @Bounce
  
 ===== BreathReflect ===== ===== BreathReflect =====
 +
 +  * Breath damage and effects are countered
 +  * Example: Geomancer's @Backdraft
  
 ===== DanceReflect ===== ===== DanceReflect =====
 +
 +  * Dance damage and effects are countered
 +  * Example: Mime's @DanceMime
  
 ===== NullPhysical ===== ===== NullPhysical =====
 +
 +  * Immune to physical damage and effects
 +  * Example: Samurai's @Shirahadori
  
 ===== NullMagic ===== ===== NullMagic =====
 +
 +  * Immune to magical damage and effects
 +  * Example: Vampire's @Clang
  
 ===== Parry ===== ===== Parry =====
 +
 +  * Reflect physical damage and effects to someone else
 +  * Example: Swordsman's skill @CopOut
  
 ===== MagicAbsorbent ===== ===== MagicAbsorbent =====
 +
 +  * Recovers MP from received magic damage and effects
 +  * Example: Shepherd's @AbsorbMagic
  
 ===== Regeneration ===== ===== Regeneration =====
 +
 +  * Recovers a small amount of HP after an action
 +  * Example: Healer's @Regen
  
 ===== Resurrect ===== ===== Resurrect =====
  
 +  * Revives to a near-death state after being defeated
 +  * Example: RedMage's @Reraise
temporary_statuses.1773827397.txt.gz · Last modified: by anonwaha