temporary_statuses
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Table of Contents
Temporary statuses
- Only one temporary status can be active at a time.
- It will disappear after performing several actions.
- Resist-type and reflect-type statuses will disappear after one action.
- A temporary status will continue indefinitely until the end of battle unless an action is performed.
- It will disappear after the battle ends.
- It will disappear with @DisruptiveWave and @Seal.
Resist
- All damage and effects are reduced to 1/2 (including healing effects)
- Example: @Defend
GreatResist
- All damage and effects are reduced to 1/10 (including healing effects)
- Example: Knight's skill @DefendingChampion
AttackResist
- Physical damage and effects are reduced to approximately 1/5
- Example: ProtectionStone item, Summoner's magic @Golem
MagicResist
- Magical damage and effects are reduced to approximately 1/5
- Example: Sage's magic @MagicBarrier
BreathResist
Cover
2x
AttackReflect
MagicReflect
BreathReflect
DanceReflect
NullPhysical
NullMagic
Parry
MagicAbsorbent
Regeneration
Resurrect
temporary_statuses.1773827397.txt.gz · Last modified: by anonwaha
