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temporary_statuses

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Temporary statuses

  • Only one temporary status can be active at a time.
  • It will disappear after performing several actions.
  • Resist-type and reflect-type statuses will disappear after one action.
  • A temporary status will continue indefinitely until the end of battle unless an action is performed.
  • It will disappear after the battle ends.
  • It will disappear with @DisruptiveWave and @Seal.

Resist

  • All damage and effects are reduced to 1/2 (including healing effects)
  • Example: @Defend

GreatResist

  • All damage and effects are reduced to 1/10 (including healing effects)
  • Example: Knight's skill @DefendingChampion

AttackResist

  • Physical damage and effects are reduced to approximately 1/5
  • Example: ProtectionStone item, Summoner's magic @Golem

MagicResist

  • Magical damage and effects are reduced to approximately 1/5
  • Example: Sage's magic @MagicBarrier

BreathResist

Cover

2x

AttackReflect

MagicReflect

BreathReflect

DanceReflect

NullPhysical

NullMagic

Parry

MagicAbsorbent

Regeneration

Resurrect

temporary_statuses.1773827397.txt.gz · Last modified: by anonwaha