Hakoniwa Islands PvE

This is a peace-type instance. Players must mutually agree to war with each other before attacking!
Players who break this rule will have their islands removed across all instances.
For a more chaotic time, please head to Hakoniwa Islands PvP.

Turn 2601

Next turn: 2025/07/01 00:00 (UTC) (0 hours 26 mins)
Turns are automated to occur once every 6 hours.

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Island status

Click on the name of an island to take a tour.

Rank Island Population Area Funds Food Farms Factories Mines
1 Chuu Island
1400-turn cup 1500-turn cup 1900-turn cup 2300-turn cup 2400-turn cup 2500-turn cup Prosperity award Super prosperity award Peace award Disaster award Super disaster award Ultimate disaster award [Inora] [Sanjira] [Red Inora] [Dark Inora] [Inora Ghost] [Kujira] [King Inora]
905100 ppl. 8900 sq mi Estimated 10000M$ 933800 t 182000 ppl. 120000 ppl. 630000 ppl.
Comment: [HAPI] Volcano'd and lost farm (;´Д`)
2 1129 Cows Island
1300-turn cup 1600-turn cup 1700-turn cup 2600-turn cup Prosperity award Super prosperity award Ultimate prosperity award Peace award Disaster award Super disaster award Ultimate disaster award [Inora] [Sanjira] [Red Inora] [Dark Inora] [Inora Ghost] [Kujira] [King Inora]
842500 ppl. 8900 sq mi Estimated 7000M$ 999900 t 200000 ppl. None owned 950000 ppl.
Comment: (´・ω・`)
3 ANARRU SEKKUSU Island
1800-turn cup Prosperity award Super prosperity award Peace award Disaster award Super disaster award Ultimate disaster award [Inora] [Sanjira] [Red Inora] [Dark Inora] [Inora Ghost] [King Inora]
651300 ppl. 8500 sq mi Estimated 10000M$ 999900 t 140000 ppl. None owned 690000 ppl.
Comment: (´・ω・`)
4 Gensokyo Island
900-turn cup 1000-turn cup 1100-turn cup 1200-turn cup 2000-turn cup 2100-turn cup 2200-turn cup Prosperity award Super prosperity award Ultimate prosperity award Peace award Disaster award Super disaster award Ultimate disaster award [Mecha Inora] [Inora] [Sanjira] [Red Inora] [Dark Inora] [Inora Ghost] [Kujira] [King Inora]
531200 ppl. 8500 sq mi Estimated 8000M$ 999900 t 200000 ppl. None owned 405000 ppl.
Comment: (´・ω・`)
5 Secret Island
Prosperity award Super prosperity award Disaster award Super disaster award [Inora] [Sanjira] [King Inora]
390000 ppl. 8500 sq mi Estimated 6000M$ 999900 t 92000 ppl. None owned 400000 ppl.
Comment: Click My Island to Learn the BIGGEST SECRET!
6 is Island
Prosperity award Disaster award Super disaster award [Inora] [Sanjira] [Red Inora] [Dark Inora] [Inora Ghost]
290000 ppl. 8900 sq mi Estimated 4000M$ 999900 t 340000 ppl. 450000 ppl. 600000 ppl.
Comment: (Nothing registered)
7 HACHIKUJI Island (2)
Prosperity award Disaster award Super disaster award
131800 ppl. 5800 sq mi Estimated 5000M$ 999900 t 60000 ppl. None owned None owned
Comment: [HAPI] (´・ω・`)

Discover a new island

Only one island per player please!!
Players with multiple islands will lose their islands!

The maximum number of islands has been reached... a new island cannot be registered at this time.

Change island name and password

(Note) A name change costs 5000M$.
Impersonating other islands will result in the impersonator losing their island!




Island







Hakoniwa skin setting

Please use these for a change of pace m(_ _)m

Current setting [ Not set ]

Recent events

=====[Turn 2601]================================================
Turn 2601: At 1129 Cows Island (6, 4), the city was destroyed by the eruption.
Turn 2601: At 1129 Cows Island (6, 5), the city was destroyed by the eruption.
Turn 2601: At 1129 Cows Island (6, 6), the city was destroyed by the eruption.
Turn 2601: At 1129 Cows Island (7, 6), the forest was destroyed by the eruption.
Turn 2601: At 1129 Cows Island (8, 5), the city was destroyed by the eruption.
Turn 2601: At 1129 Cows Island (7, 4), the city was destroyed by the eruption.
Turn 2601: At 1129 Cows Island (7, 5), a volcano erupted, forming a mountain.
Turn 2601: At Secret Island (8, 6)'s offshore oil field, 1000M$ in profit was raised.
Turn 2601: At Secret Island (2, 6)'s offshore oil field, 1000M$ in profit was raised.
Turn 2601: At Secret Island (4, 6)'s offshore oil field, 1000M$ in profit was raised.
Turn 2601: At Secret Island (7, 6)'s offshore oil field, 1000M$ in profit was raised.
Turn 2601: At Secret Island (0, 6)'s offshore oil field, 1000M$ in profit was raised.
Turn 2601: At Secret Island (1, 6)'s offshore oil field, 1000M$ in profit was raised.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 7) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 7) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 7) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it hit the wasteland at (11, 5).
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 7) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 7) instead, so no damage was done.
Turn 2601: 1129 Cows Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: At Secret Island (1, 6), a 10286M$ budget excavation was conducted, and they struck oil.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 7) instead, so no damage was done.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it hit the wasteland at (11, 5).
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it hit the wasteland at (11, 5).
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Gensokyo Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Island promotion was carried out on ANARRU SEKKUSU Island.
Turn 2601: Chuu Island targeted is Island (11, 6) with a pinpoint missile launch, but it hit the wasteland at (11, 5).
Turn 2601: Chuu Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: Chuu Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: Chuu Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: Chuu Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: Chuu Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 7) instead, so no damage was done.
Turn 2601: Chuu Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: Chuu Island targeted is Island (11, 6) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: Chuu Island targeted is Island (11, 6) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it hit the wasteland at (10, 4).
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it hit the wasteland at (10, 4).
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it hit the wasteland at (11, 4).
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it hit the wasteland at (10, 5).
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it appears to have landed out to sea.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it hit the wasteland at (10, 4).
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it hit the wasteland at (10, 4).
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: The remains of the Dark Inora monster were valued at 800M$.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, which hit the Dark Inora monster at (11, 5). The Dark Inora monster ran out of strength and collapsed.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, which hit the forest at (10, 4) and destroyed the entire area.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, which hit the Dark Inora monster at (11, 5). The Dark Inora monster roared in agony.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it hit the wasteland at (10, 5).
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, which hit the forest at (11, 4) and destroyed the entire area.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, which hit the farm at (10, 5) and destroyed the entire area.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the shallow sea at (10, 6) instead, so no damage was done.
Turn 2601: is Island targeted is Island (11, 5) with a pinpoint missile launch, but it landed on the sea at (11, 6) instead, so no damage was done.

Discovery history

Turn 2600: 1129 Cows Island received the 2600-turn cup
Turn 2500: Chuu Island received the 2500-turn cup
Turn 2423: Flat Chest Island was abandoned and became an uninhabited island.
Turn 2400: Chuu Island received the 2400-turn cup
Turn 2324: cock Island was discovered.
Turn 2323: Dead Nigger Storage Island became an uninhabited island due to losing all of its population.
Turn 2317: Dead Nigger Storage Island received the disaster award
Turn 2300: Chuu Island received the 2300-turn cup
Turn 2200: Gensokyo Island received the 2200-turn cup
Turn 2100: Gensokyo Island received the 2100-turn cup