basic_combat_knowledge
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Table of Contents
Basic Combat Knowledge
Party line-up and general attack
- The damage received from enemies will vary depending on the order of a party's members.
- 1st receives 100% damage
- 2nd receives 85% damage
- 3rd receives 70% damage
- 4th receives 60% damage
- You can change the order of the party with
@Front
and@Rear
. - This will not affect recovery or status buffs/debuffs.
- Characters that can no longer fight will be ignored.
Tension
- You can raise your player's tension with the
@Tension
command. - By raising the tension, the effects of attacks, recovery, items, etc. will be multiplied.
- Tension 1 time (5%): 1.75 times the effect
- Tension 2 times (20%): 3 times the effect
- Tension 3 times (50%): 5 times the effect (hi-tension)
- Tension 4 times (100%): 8 times the effect (super hi-tension*)
- *You need to be level 25 or higher to reach super hi-tension. The higher the level, the easier it is to obtain it. If you are level 70 or higher, you are guaranteed to reach it.
- Your tension will return to its original state (0%) as soon as you perform an action such as attack or magic.
- However, actions that do not affect the tension multiplication effect, such as defending and recovering from status effects, will leave your tension intact.
Things boosted by tension
- Items such as MedicinalHerb and MagicWater
- Damage dealt
- Recovery amount
- Status buffs/debuffs
*In the case of skills that inflict damage and lower defenses, such as HelmSplitter, only the damage will be multiplied. *In the case of multi-ally/multi-enemy skills, only the first player/monster will received the tension multiplied effect. The rest will receive the usual non-tension amount.
No effect (tension remains the same)
- Items such as ProtectionStone and MagicMirror
- Temporary statuses such as defense or cover
- Status buffs/debuffs
- InstantDeath skills
Tension is sealed (cancelled)
- You can reset an opponent's tension by inflicting status ailments such as MotionSeal or Sleep
- *On the battle screen, the tension message will no longer be displayed when a status ailment is inflicted, but the tension will still increase.
basic_combat_knowledge.1680109152.txt.gz · Last modified: 2023/07/23 18:25 (external edit)