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stat_increases_decreases

Stat increases/decreases

  • The effects last until the end of the battle.
  • It returns to normal after the battle ends.
  • The effect increases/decreases more with every repeated occurrence.
  • Increases are limited to 2x the character's stat (e.g. if their defense is 100, it can only be raised to a maximum of 200).
  • Decreases are limited to 30% of the character's stat (e.g. if their defense is 100, it can only be reduced to a minimum of 30).

Decrease accuracy

  • Example: Merchant's skill @Sandstorm

Restore accuracy

  • Example: MartialArtist's @FocusPocus

Increase attack

  • Example: Sage's magic @Oomph

Increase defense

  • Example: Priest's magic @Buff

Decrease defense

  • Example: Wizard's magic @Sap

Increase agility

  • Example: Thief's magic @Accelerate

Restore accuracy, attack, defense, and agility to original values

  • Example: Archfiend's skill @DisruptiveWave
stat_increases_decreases.txt · Last modified: by anonwaha