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toth_tower

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Toth Tower

Under construction

Toth Tower 1st Floor

Dungeon data

Turn limit: 30

Minor enemies / boss data

The minor enemies are from Haunted Castle, Seaside Cave, and Hell Beach. The bosses are WallopScallop and DevilScallop from Seaside Cave.

Maps

Legend

●: Player starting point
□: Path
■: Wall
◎: Boss (will appear as □)
凸: Stairs

Pattern 1

■■■■■
■凸◎□■
■◎■□■
■□□□■
■■■□■
■●□□■
■■■■■

Pattern 2

■■■■■
■凸◎□■
■◎■□■
■□■□■
■□■□■
■□●□■
■■■■■

Pattern 3

■■■■■
■凸◎□■
■■■□■
■□□□■
■□■■■
■□□●■
■■■■■

Map strategy

Almost all patterns consists of a single path. Don't dillydally. The boss is weak, so you shouldn't have a hard time.

And it's in this fashion that players who easily complete the 1st floor will have their hopes raised, and then immediately destroyed. I see.

Toth Tower 2nd Floor

Dungeon data

Turn limit: 40

Minor enemies / boss data

The minor enemies are from Seaside Cave, Hell Beach, and Magician's Tower. The boss is the Golem from Hell Beach.

Maps

Legend

●: Player starting point
□: Path
■: Wall
!: Trap (30 damage + drop down to the lower level when stepped on) (will appear as □)
◎: Boss (will appear as □)
凸: Stairs

Pattern 1

■■■■■
■●□□■
■□■□■
■□□□■
■□■!■
■□◎凸■
■■■■■

Pattern 2

■■■■■
■●□□■
■□■□■
■□□□■
■!■□■
■凸◎□■
■■■■■

Pattern 3

■■■■■
■●□□■
■■■□■
■□□□■
■□■!■
■□◎凸■
■■■■■

Pattern 4

■■■■■
■●□□■
■■■□■
■□□□■
■!■□■
■凸◎□■
■■■■■

Map strategy

Most of the difficulty of this dungeon is due to this floor. Pitfall traps are present, and if you step on a trap, you will take damage and drop down to the floor below. It's a real pain in the ass.

Furthermore, if you fall down a floor and head back up, the pattern of the map will have changed, so memorization may not work here. You should avoid stepping on this trap at all costs.

As you can see from the maps, the rule is that the trap is always directly north of the stairs. However, the stairs are 2 tiles beyond the tile in front of the trap, so under normal circumstances you won't be able to see them (Thiefs can easily see them however). In short, it's a game of luck.

Toth Tower 3rd Floor

Dungeon data

Turn limit: 50

Minor enemies / boss data

The minor enemies are from Hell Beach, and Wild Hunting Trail. As with the 2nd floor, the boss is a Golem.

Maps

Legend

*The starting point is in the same position as the stairs on the floor below.
□: Path
■: Wall
 : ...?
!: Trap (will appear as  )
◎: Boss
凸: Stairs

Pattern 1

■■■■■
■■凸■■
■□◎□■
■ ! ■
■□□□■
■□□□■
■■■■■

Map strategy

A single map. A mysterious void appears. There will be some people who go down the middle, like in Dragon Quest V's Tower of God. However, the correct answer is to go along the edges.

If you get through here, you'll be in the clear and be able to face the treasure. Never give up, even if Gigantes shows up.

toth_tower.1682414964.txt.gz · Last modified: 2023/07/23 18:25 (external edit)